~~~Trash~~~ Head outside the room and take a left - fight the mobs down this hallway and then take another left to reach Grand Widow Faerlina. Just like before every pull to Grand Widow Faerlina consists of more packs of spider and nerubian mobs which can be AOE down - when you reach Grand Widow Faerlina there will be large groups of humanoid mobs - again pull each group and AOE
She has approximately 2,230,000 hit points.
Abilities
Poison Bolt Volley - Hits five closest players to GWF, used every 15 seconds. Deals 2625 to 3375 Nature damage and applies a dot that does 1480 to 1720 Nature damage every 2 seconds for eight seconds. Dispellable. Widow's Embrace prevents the use of this ability for 30 seconds.
Rain of Fire - Random Rains of Fire will be cast on players throughout the fight very often. 2775 to 3225 Fire damage every two seconds. Rain of Fire lasts six seconds. 8 yard radius.
Frenzy - This will be used approximately every 60-80 seconds. It will increase Grand Widow Faerlina's physical damage by 150%, her melee haste by 50% and her size by 50%. During it she will hit the tank for upwards of 15,000 damage. Widow's Embrace dispels and prevents the use of this ability for 60 seconds.
NOTE: You must kill the worshipper AFTER she enrages if you want to stop her for the full 60 seconds. If you sacrifice the Worshipper before the enrage, it will merely delay the enrage for 30 seconds.
Worshipers- 4 NPCs at the start of the fight. Can be cc’d
They will be off-tanked for most of the fight, and eventually sacrificed to Faerlina. When killed near Faerlina, they will remove and prevent Frenzy as well as silence Fearlina's nature school for 30 seconds. This fight cannot last more than 4:45 or so because there will be no way to prevent the Frenzy if all the adds are dead.
Strategy:
MT runs in and pulls GWF off platform anywhere away from the adds. CC as many adds as possible & have any that cannot be cc’d be tanked between the boss and the cc’d adds. DPS the boss and stay out of Fire. At 20 seconds until frenzy, break one add, or take 1 add who is not cc’d to ~25% health. When GWF frenzies kill the add to silence GWF. Then switch back to GWF, rinse repeat. Make sure to finish her off before you run out of adds.